ObjectUI is an
There are two main categories of AR technology nowadays: eyewear and camera. AR eyewears focus interaction on air gestures and remotes, whereas AR cameras rely on interacting with touchscreens.
However, these types of interaction lack the direct contact physicality and tactile relationship we develop with our world and reality.
Each object has its UI.
The AR layer is triggered upon direct hand contact with objects, such as pointing, tapping, and sliding.
I made several sample prototypes using Unity 3D to demonstrate the plausibility and potential applications of ObjectUI, including navigation and filtering point of interest.
ObjectUI extends the tangible interaction we have with physical objects, such as paper maps, books, textbooks, architecture floor plans, restaurant menus, sketchbooks, etc.
Interaction occurs upon
ObjectUI interaction pattern, a set of intuitive gestures for tangible interaction to trigger AR layer.
A refined version with occlusion removal.
ObjectUI v2, extending direct contact with voice.